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Undoing toxic dogmatism; designing less; be more effective

Design, Digested #15

Undoing the toxic dogmatism of digital design

How do we start to dismantle and rebuild a system that disempowers and excludes “by design”?, asks Lisa Angela. The design industry’s accepted and most practised ways of creating digital products are flawed, as is the way we educate aspiring designers.
If you read only one design article this week, this should be it.

Read the article on Medium.

Designing the smallest possible thing

If designers want to work agilely and still design great, user-centred products, we need to stop designing faster and learn how to start designing less, explains Laura Klein in an article I wish I read years ago.
Designing small has a lot of advantages and doesn’t mean sacrificing quality.

Read the article on Interaction Design Foundation.

The Pareto Principle and how to be more effective

80% of our output comes from 20% of our efforts. Rikke Friis Dam explains how to apply the principle to any area of business, and to our lives.

Read the article on Interaction Design Foundation.

Six reasons why Google Maps is the creepiest app on your phone

Google Maps knows everything. Read about the reasons to adjust your privacy settings and to consider how much of your privacy you’re willing to sacrifice.

Read the article on Vice.

The three ways that good design makes you happy

In his book The Design of Everyday Things, Donald A. Norman showed us how it’s not our fault if we couldn’t use the most common products in our lives. In this video, he explains how good design makes us happy.

Elliott Erwitt: ‘Photography is pretty simple. You just react to what you see’

During his 70-year long career, Elliot Erwitt witnessed some of the most notable moments of modern history. A man of few words, he lets his photography speak for himself, and reminds us that the best things happen when we take our camera with us.

Read the article on The Guardian.

⚡️Inspiration archive

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By Silvia Maggi

I'm a UX Designer based in Italy. I strive to create meaningful, user-centric experiences. On my blog, I write about about design, tech, their implications in our lives and the occasional photography work.

2 replies on “Undoing toxic dogmatism; designing less; be more effective”

I read the Lisa Angela and although I’m not a designer, I agree with what she says. There’s not enough daring experimentation or evolution in design because the ideas pot is too stagnant. I’m hoping to see some really groundbreaking systems in the next 5 years as the field widens.

Hi Mel, I hope that too. In general, we’re seeing a lot of design problems solved the same way, and features copied between an app to the other. Most of the times, the pace of business is too fast for people to come with new and yet to be tested ideas, but it’s going to be crucial.

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