Good UX, bad UX
A little side project that is going to help me, and hopefully others, to reference good and bad user experiences in our daily lives.
My work as a designer entails paying attention to my surroundings and take notes. The digital and physical interactions I encounter inform what I will design next.
Without an archive, I ended up with my phone and computer full of screenshots that don’t mean much in hindsight.
I’ve created a vault in Obsidian to gather good and bad user experiences. Then, Simone advised I publish them on GitHub.
That’s where you’ll find them. Work in progress.
Links
Further reading
- Learn How to Use Sketching as an Ideation Method on IDF — previously mentioned in the post The importance of sketching in UX.
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