Tabula rasa
Stop solving problems in design, drop ’The Lean Startup’, what to do instead of counting clicks, and oral history of Beastie Boys’ artwork, and more.

Why UX researchers should stop solving problems
Often UX designers are focused on the solution, he said, rather than a deeper consideration of the people they’re trying to help. That’s partly because designers only control part of the experience, said Portigal, who appeared via videoconferencing from California where he’s based.
🔗 Read the article (on Zeitspace)
“The Lean Startup” is outdated. Drop everything that comes from it
“The Lean Startup” was published in 2011, and introduced or popularized a lot of what is used in tech today, even in non-Lean and non-startup environments. And it’s time we stopped reading it.Debbie Levitt
🔗 Read the article (on Medium)
“Cognitive milestoning” and the myth of minimizing clicks for optimal UX design
For years, the three-click rule drove the choices of web designers, but it’s time to aknowledge that it is disproven. Darren Hood explains why his theory is a viable UX strategy to use in all design projects.
🔗 Read the article (on Medium)
Digital is the problem
In the beginning, we digitized. We turned analog artifacts into digital artifacts. Letters for example, or ledgers. And music, of course. Then, our current reading goes, we started “digit-al-izing”, a different thing altogether: we applied digitization to the larger processes. In the 1980s, digitalization was already underway in a number of industries but, as usual, the future was not evenly distributed. Andrea Resmini
🔗 Read the article (on Journal of Information Architecture)
Smithsonian releases 2.8 million images into public domain
For the first time in its 174-year history, the Smithsonian has released 2.8 million high-resolution two- and three-dimensional images from across its collections onto an open access online platform for patrons to peruse and download free of charge.
🔗 Read the article (on Smithsonian Magazine)
From Mad magazine to B-movies: an oral history of Beastie Boys’ artwork
During the ’80s and ’90s, Beastie Boys were unrivalled when it came to their visual identity, which was cool, surreal, artistic, and hilarious all at the same time. The rap trio made brilliant albums backed up with beautiful artwork, and staggeringly original videos that created new genres of their own. It wasn’t the work of one man exactly, but Adam Yauch, aka MCA, certainly drove that artistic vision.
🔗 Read the article (on AIGA Eye on Design )
The Tokyoiter
The Tokyoiter is a tribute to The New Yorker traditional cover art and The Parisianer to celebrate illustration, cartooning, drawing, design, creativity, and Tokyo.
Did you find this article useful?
Newsletter
Design, Digested is a newsletter about design, tech, and their implication in our lives. Subscribe.
Related posts
- Design, Digested 48 — Culture influences design, UX for older adults, bad use of AI
- Three articles I read last week and found either interesting and useful or worrying.
- Design, Digested 47 — Privacy, dreamhouses, the woman behind the author
- The illusion of privacy, Barbie dreamhouses, Eileen O’Shaughnessy, the benefits of desk research and more.
- Video games I‘m playing
- Summer 2020. During the first lockdown I was offered a temporary subscription to Apple Arcade because I had bought an iPad months before. That’s how I started playing video games again.